SecondLife Studio • 3D Mesh, Collada 1.4.1 & LSL Asset Workbench
Parametric 3D mesh generator, Collada (.dae) / glTF 2.0 exporter, ORM PBR material baker, and LSL script generator for virtual worlds.
SecondLife Studio streamlines the creation of commercial virtual world assets by combining a browser-based 3D parametric mesh workbench with an automated Python export pipeline. It generates Second Life-compliant Collada 1.4.1 (.dae) multi-LOD meshes, physics hulls, glTF 2.0 PBR textures, and companion LSL interactive scripts.
Systems Architecture Matrix
Core System Role
3D Virtual World Asset Pipeline & Parametric Mesh Studio
Interface & Frontend
React + Three.js interactive 3D viewport with LOD and physics hull preview
Edge Controller & Engine
Python Collada 1.4.1 & glTF 2.0 serializer with automated UV and normal generation
Cloud Infrastructure
Distributed cloud ledger, authentication & real-time synchronization
Production & Field Verification
Generates multi-LOD Collada (.dae) and glTF 2.0 assets ready for virtual world upload
Calculates land-impact optimized collision hulls and ORM PBR texture maps
Includes companion LSL script templates for doors, vehicles, and interactive props
Companion Ecosystem Systems
LoCo GameOS • 3D Cartridge Engine, Rapier3D Physics & Studio IDE
Modular 3D web game engine with Unreal-style Studio IDE, Rapier3D physics, Jackbox-style phone controllers (/pad), and ESP32 hardware bridge.
GridTown • 3D Civic MMO & Autonomous Public Square
Persistent 3D multiplayer civic MMO, authoritative double-entry economy, autonomous AI townsfolk, and 24/7 live broadcast world.